Wednesday, April 16, 2014

Fabulous Writers’ Conference Coming in May

The DFW Writers’ 2014 Conference is just around the corner, May 3rd and 4th, and this years’ line-up of speakers, agents, and editors is full of promise for writers of all genres and skill levels. Last year was the first time I attended this conference and I highly recommend it to all word-smiths.

The two-day conference features a keynote by Jonathan Mayberry, over seventy break-out sessions on the craft of writing, panel discussions, and query letter/first pages critique sessions. The event culminates in the ever-popular query letter gong show.

Registration includes lunch (food is always a plus) and one free 10-minute pitch or consultation session with an agent or editor. Select from thirteen agents and three editors to best meet your creative writing needs.

And as if that isn’t enough, check out the preconference Friday workshops.
* Les Edgerton: “A Fiction Writer’s Workshop at the Bijou”
* Donald Maass: Writing 21st Century Fiction

Intrigued? Want more information? Go to www.dfwcon.org. Then click on the DFWCON 2014 link for speaker information, location, travel, registration, breakout session schedules, and more.

Where: The Hurst Conference Center, Hurst, TX
When: May 3rd and 4th (pre-conference workshops on the 2nd)

-----------
Exciting new update! I'm joining agents Eddie Schneider and Jean Sagendorph and authors Les Edgerton and Bob Stewart on a nonfiction panel. I'll talk about opportunities in writing educational nonfiction.

Hope to see ya’ll there!

Tuesday, April 16, 2013

Social Media Explained - The Donut Analogy

Total credit for this concise, concrete explanation of "social media" goes to a handout I received from TRTA (Texas Retired Teachers Association).


"I'm eating a donut."



"I like donuts."




"This is where I each donuts."



"Here's a video of me eating a donut."




"Here's a vintage photo of my donut."



"Here's a pretty donut recipe."


"My skills include donut eating."



"Now listening to "Donuts."

Sunday, February 24, 2013

How Writing is Like Dating

Yesterday I attended a North Central/Northeast Texas SCBWI chapter meeting with featured speakers Jan Peck, David Davis, and Carol Barreyre. Over the next few days, I'll share some of the writing insights they shared with the writers and illustrators atttending.

The hook for the meeting was a clever count-down comparison from Carol Barreyre, carol@barreyre.com: "How Writing is Like Dating." She graciously agreed to let me share her list with you.

Most of us remember what it was like to date. You put yourself out there, feel vulnerable, take risks, and sometimes get hurt. Submitting the results of our creative labors evokes many of those same feelings. It is a piece of ourselves. If we find our match, it is paradise. If our work is rejected, you feel like you've been rejected too. Here are a few tips to consider as you step out into the publishing world.

10.  You wouldn't go out on a date half dressed. So, finish your manuscript. 
Avoid submitting something that isn't complete. An agent or editor may ask for the whole thing. Hooray! But if you don't have the entire manuscript, an opportunity is wasted.
9.  It's like looking in the mirror before walking out the door. You're first draft isn't ready for querying without another look. 
Make sure it's polished (shoes shined, hair combed, spelling corrected, plot plotted) before it leaves your front door.
8.  When you're dating, you need friends. Critique groups are a must. 
I belong to two critique groups. They are invaluable! They provide you with "fresh eyes" and help you find the weaknesses and strengths of your "date".
7.  You don't hit on every man or woman out there. Be selective about querying agents and editors. 
Do your homework so you can find that perfect match. There are several great market guides out there (including one published by SCBWI). Haunt bookstores. Talk to librarians and sales clerks. Do internet searches. Stay informed.
6.  Match.com or eHarmony.com? Do you need an agent? 
Like a blind date, sometimes you need someone to help you find that perfect match. If you're not having success doing it yourself, look for the help an agent can offer.
5.  Sometimes that hottie doesn't return your call. Agents and editors don't owe you a response. 
If your book and their house isn't a good fit, if they don't connect, they you might not hear from them. You can followup with them, but don't stalk them. Don't try to force the relationship. If it isn't right, move on.
4.  You don't meet Mr./Ms. Right if you don't get out of the house. You have to own your career, make an effort, and submit. 
Nobody is going to come knocking on your door. You have to take the initiative and let editors and agents know you exist.
3.  Know yourself and your dating goals. Be honest with yourself, the agents, and the editors. 
Know up front what you expect to get out of the relationship and how much time you're willing to devote to making it work.
2.  You wouldn't skip getting dressed or being select if you didn't use Match.com. No skipping steps 3 through 10 even if you decide to self publish.
To me, these steps become even more important because you've become you're own editor.
1. We all need help. SCBWI is your lifeline to the children's publishing industry.
I've been a member of SCBWI (Society of Childrens' Book Writers and Illustrators) since 1995. They are an invaluable resource! Check them out at www.scbwi.org.

Finding a life partner can be amazing. By taking steps to ensure a healthy relationship, writing or illustrating books can be a fun, rewarding, and mutually beneficial experience for you and your publisher.



Tuesday, February 12, 2013

10 Ideas for using QR Codes to Promote Your Book

You’ve seen them. Maybe wondered about them. Possibly even used them. Those cute little squares of random black and white squiggles, dots and dashes. Those are QR Codes (Quick Response Codes) and are similar to pricing barcodes. They can be created and utilized to access anything from coupons to websites to UTube videos.

You can take advantage of these QR codes to help publicize for your books.

First: Create a QR Code for your UTube booktrailer, website, or blog.  
  1. Know the web address for your UTube video, website, or blog.
  2. Do an internet search using the keywords “QR Code Generator”.
  3. When you find one (there are many to select from), follow the given instructions and paste the UTube video link or type another website address into the appropriate box.
  4. Generate the QR Code according to the given instructions.
  5. Save the code as an image file. If the option is given by the code’s website, right-click on the generated code and select Save or Save as.
  6. Repeat to create other QR codes as needed.

Second: Try some of these ideas for using it:
  1. Create bookmarks which include your code.
  2. Insert the code into a promotional flyer.
  3. Include the code on promotional postcards.
  4. Make posters for book signings with the code included. Place the posters in several places around the bookstore for people to scan to encourage them to come by the book signing table.
  5. Create book “folders” consisting of the front and back cover of the book, table of contents (images, excepts, or whatever best meets your needs) and a QR Code to the video. The folders are easy to stand up, colorful to display, and light to carry.
  6. Include the QR Code on your business cards.
  7. Create small one-page display cards (the kind that would fit in a plastic display frame) with the book title, book cover, and the QR code. Send/give them to booksellers.
  8. Create a QR Code that links to a coupon (school visit discount, free book for a booked visit, etc.).
  9. Create a QR Code that links to additional book resources (lesson plans, curriculum tie-ins for teachers, coloring pages for kids, etc.)
  10. Create a QR Code that links to a free sample chapter.

One final note: not everyone is a QR Code guru, so provide the actual link below each code displayed. Since some website addresses can be less than user friendly, use the website TinyURL to create an alternate, simpler URL for readers. 

Sunday, January 27, 2013

Brainstormer App for Writers

Looking for unique, exciting, unpredictable characters, plots, and settings?

Editors are, too. But it is often difficult for me to force myself beyond the ordinary and catapult my imagination to combine extraordinary elements into plausible situations that will intrigue readers and editors.

Brainstormer by Tapnik is an app designed to prick your imagination and tempt it to try something different. It features a wheel with three elements: a plot, a subject, and a setting or style. Move each wheel individually to select from the myriad of possibilities. Or (my favorite), click on the dice to let it randomly select a combination for you.


Some combinations are very unique (healing journey, undead, chef), however, I don't rule out any combination too quickly. I let it percolate in my creative juices for a while and see what happens. Even if I can't pull it together into a submittable piece, I use the combinations as a jump start for a free-writing exercise (which often does lead to a saleable piece).

Click on the settings button (the cog picture) to see three other brainstormers: Character Creator, World Builder, and Imagined Animals.


So maybe my next book will be about a majestic rhinoceros hiding in a prehistoric windmill who smuggles diamonds as part of a revolt movement.

Saturday, January 19, 2013

Writer Resolutions

Every January first, I'm tempted to succumb to the tradition of making "New Years Resolutions" and pretend to plan to make positive changes in my life. These include personal as well as professional resolutions.

For example:
1. Lose twenty pounds.
2. Watch fewer "reality" shows.
3. Write every day.
4. Get an agent.
5. Get my young adult fantasy published.

The above "resolutions," although good intentioned, have a somewhat mystic quality of a wish rather than a resolution. Its as if I could dig a magic lamp out of my backyard, rub it three times, and win the equivalent of the writer's lottery: a book contract.

So this year, my NYR consists of one item:
1. Make goals that I have control over achieving instead of wishes.

So my new list includes:
1. Exercise daily.
2. Write every day.
3. Add to my blog at least once a week.
4. Write an awesome query letter.
5. Submit the above awesome query letter to appropriate agents and editors.
6. Attend local conferences to network with fellow writers, hone my craft, and meet appropriate agents and editors.
7. Read within and outside my genre.

These are goals within my power to accomplish. Borrowing an educational term, they are "measurable" instead of just "wishable." This is a list that can earn check marks as each item is completed. Most allow for multiple "checks" for an extra boost to my goal-setting ego.

And with some hard work and a little luck, maybe I will win the writer's lottery and earn a book contract in 2013, too.

Friday, January 18, 2013

Fun Friday: Clueless Crossword Puzzle for Geometry

Below is a typical crossword puzzle, except there aren't any standard "definition" clues. The clues are in the puzzle itself. Each letter in the puzzle's words have been replaced with a number. Another clue: all the terms are geometry terms.

Click on the image shown to download the PDF of the puzzle and addition directions. Enjoy!




Thursday, December 27, 2012

A Fairy Tale: The Three Little Writers

Once upon a time there were three little writers, Personable, Prolific, and Persistent. Each decided to venture into the publishing world.

"I'm going to get published by knowing people in all areas of the industry," said Personable.

"I'm going to get published by writing every day," said Prolific.

"I'm going to get published by submitting my manuscripts to everyone," said Persistent.

So each went out to build on their dreams.

Personable went to conferences, ate lunch with New York editors, and sent Christmas cards to every publisher. They all remembered Personable and could call her by name. "I have contacts," said Personable showing off a room full of business cards. "Surely I will be published." But Personable neglected to write and never submitted anything.

Prolific wrote everyday, read books about plot, characterization, and scene, and attended every how-to-write workshop she could. Fellow writers praised Prolific's stories. "I've learned my craft and write every day," said Prolific showing off a room full of marvelous manuscripts. "I know a great editor will knock on my door and insist my work be published." But Prolific never studied the markets, never learned who was who, and never submitted a manuscript.

Persistent whipped out a story in just half a day and sent it to every publisher in the market guide. "I only need one great idea and this is it," Persistent bragged showing off a room full of rejection slips. "I'm thick-skinned and stubborn. I'll never give up until it is published." But the story lacked plot, the characters were weak, and Persistent blindly submitted to whoever was who.

One day a Big Bad Editor came to town. He huffed and he puffed and he stormed all around. "I'm buried in stories I've no time to read. They're low quality, inappropriate, and from people I've never seen. I'm closing my doors until 2017."

The three writers almost abandoned their dream, but they put their heads together and concocted a scheme.

"The Big Bad Editor told me he loves mysteries," said Personable.

"I've got a perfect mystery tucked under my bed," said Prolific.

"I'll march it straight to his door and insist he see it," said Persistent.

So the three little writers went to the Big Bad Editor's office and knocked on his door.

"Go away!" a voice boomed from the other side.

"But I'm Personable. Remember me? We met once before."

A key turned in the lock. An eye peered through a tiny crack in the door.

"I've written a wonderful mystery," said Prolific holding up a neatly packaged manuscript.

The door opened a bit more.

"Please read our manuscript," said Persistent, sticking one foot in the gap. "We'll listen, we'll revise, and we'll work, but we won't give up."

The door opened wide. Mr. Editor grinned. "You're being professional, so I'll welcome you in."

Their work was soon published. They authored some more, because they'd learned to work together to open the door. So be Personable, Prolific, and Persistent, my friend. Someday Mr. Editor will welcome you in.

Wednesday, December 19, 2012

Invisible Writing

In the beginning of my writing career, my husband used to read my first drafts. And in his sweet beautiful wonderful brutally-honest way, he would say, "It's nice, but..." (here comes the brutal part) "...you're writing too hard."

“Like where?” I’d ask.

“Like here.” Then he'd point to a passage. It was always the one I’d spent hours perfecting. It was well constructed, descriptive, filled with sensory images, and flowing phrases. I loved that passage! It was one of my ‘darlings.’

Then I’d take a closer look. Invariably, it was also the passage I’d Thesaurused, over metaphored, and big-worded to death. It was me saying to the reader, “Look at me, the author. Admire how well I can write.”

Last January, Paula LaRocque (www.paulalarocque.com) spoke at our North Central/Northeast Texas SCBWI chapter meeting. One of her ‘tricks’ for good writing (among several great ones) was to change long difficult words to short simple words. Then she showed an example, a short descriptive passage. It flowed on the page. It evoked vivid images. It set the scene without being intrusive. It was beautiful. She asked who we thought wrote it. We guessed some of the most famous authors in literature. All wrong. The author was a high school student. His assignment: write a descriptive paragraph using one-syllable words. In a room full of authors, not one of us had caught his powerfully effective ‘trick.’ It was indeed like magic.

The method reminded me of motto that can be applied to more than just writing: the KISS method. “Keep It Super Simple.”

Our writing is often beautiful, even brilliant, but if it pulls the reader out of the story, if the reader stops reading and thinks, "Wow! That's great writing!", then I haven't done my job as a writer. As the teller of the story, I need to back off, let the story take center stage, and pull the reader in with writing so well done it is invisible to the reader.

It can be a tough lesson to learn. Invisible writing often means rewriting and sometimes deleting our favorite passages. It hurts (a lot), but in order to craft the best story, sometimes our beautifully written 'darlings' have to go.

But be brave, and remember, your ‘darlings’ never have to die. Not really. Mine may be cut from the story, but not from my life. They reside peacefully in a folder on my computer simply titled “Darlings.” Whenever I wish, I can open it, reread them, pat myself on my back in the privacy of my home and say, “Wow! That’s great writing!” And my readers need never know.

Friday, December 14, 2012

Fun Friday: Multiplication Brainteaser


Here's a brainteaser for budding mathematicians old and new.

Rules:
1.  Each letter represents the same digit.
2.  Once letters have been replaced with a digit, the "math" has to work.
3.  Once a digit has been used for a letter, that digit can't be used for any other letter.

Previous similar brainteaser as a sample:
     PIG + PIG = OINK

Possible answer (there may be more than one right answer):
     P = 7, I = 4, G = 3, O = 1, N = 8, K = 6
     743 + 743 = 1,486

Try this multiplication puzzle:
         ALL
    X   MY  (the "X" is a times sign and otherwise not part of the puzzle)
    ______
       ALL
 + HULA
________
    HEAL

There may be more than one right answer for this one as well. Give it a try and let me know what you come up with.

Thursday, December 13, 2012

Finding Your Character's Voice


A popular writer's conference forum is an editors and/or agents Q&A discussion panel. During these open forum discussions, someone usually asks "What are you looking for in a manuscript?" 

#1 response: good writing.

That seems logical. No mystery there. 

Another response: a character with a unique voice.

Now there's a mystery. What is "voice" and how do I help my character get one? I've read books by other authors who've mastered 'voice' and I’ve studied writer’s how-to books. But the concept still felt elusive, vague, and mysterious.

Finally, at long last, author friends said, "You're manuscript has a great voice."

Really? When did that happen?

To nail down what I’d accomplished by accident so I could repeat it in the future, I looked back through previous drafts of my manuscript. After comparing versions of specific passages, here’s what I discovered.

Example 1 setup: Eleven-year-old Angie is returning to school after a long illness. Her older brother, Brandon, is waiting at the bus stop with her.
Before:
Angie wished she could ride her bike to school instead of the bus. She knew Brandon felt the same way. She suspected Mom or Dad (maybe both) had threatened or bribed Brandon into taking the bus, too. He’d scowled more than usual this morning, so they’d probably used a threat mixed with some big-brother-must-take-care-of-little-sister guilt.
The passage establishes that neither Angie or Brandon is happy about the this arrangement, but it lacks the ‘unique’ quality of Angie’s voice.  
Rewrite:
Buses. Smelly, bumpy, and crowded. Disgusting. But it was better than getting dropped off by a parent. Slightly. And Brandon’s presence at the bus stop smacked suspiciously of parental spying by proxy. Mom or Dad, maybe both, had probably played the big-brothers-must-take-care-of-little-sisters guilt card.
The second version captures the same scene and the same discontent, but it also conveys the character's emotions the way the character might think it. It is in her ‘voice.’
Example 2 setup: Angie is searching for her friends in a crowded school cafeteria. 
Before:
Angie threaded her way through the cafeteria tables.
We know she’s walking though the cafeteria, but we don’t know what she’s thinking or see the other students as she does so.
Rewrite:
Angie threaded her way past a group wearing all black, a cheerleader-wanna-be group, and Brandon and his snorting-soda-through-their-noses group.

The rewrite defines the setting and since Angie bypasses all these ‘groups,’ we also know she doesn’t feel comfortable joining any of these groups for lunch.
Example 3 setup: Jahma is a six-inch winged fantasy creature. He’s sitting on a bench next to Angie, when Angie’s best friend, Erin, joins them.
Before:
Jahma barely escaped being squashed when Erin plopped down next to Angie.
She plopped? Who (other than a writer) would say that they plopped into a chair?
Rewrite:
Jahma fluttered away a micro-second before getting butt-squashed by Erin.
A little butt-squashing is more pre-teen and adds a bit of humor.

So what is ‘voice’?

For me, it’s allowing my character to tell their story in their own words. It adds emotion, shows setting through the details the character chooses to dwell on, and pulls the reader into the story by showing everything, even thoughts, through the point of view of the character.

So instead of putting beautifully written words into my characters’ mouths, I listen to their ‘voice’ and relate their story as they would want me to tell it to the reader.

Friday, December 7, 2012

iPad Whiteboard Recorders and Video Makers


UTube. Even my spell checker recognizes it as a real word. It’s a huge resource of videos of all kinds and one of the major catalysts for house-holding the phrase ‘gone viral.’

For beginners, making a video appears to be a daunting task. But it doesn't have to be. iPad has a number of user friendly apps specifically designed with the time-crunched teacher in mind. With these apps, creating a video is as simple as pressing the record button and then talking to yourself as you work.

Educreations Interactive Whiteboard turns your iPad into a recordable whiteboard. You create a video tutorial by simply touching, tapping and talking. Features include voice recording, digital ink, photos, text, and the capability to share tutorials through Facebook or Twitter.


ShowMe Interactive Whiteboard is another great interactive whiteboard. You can record voice-over whiteboard tutorials as you work. It is very easy to use and intuitive. Teachers can use it, but it also makes a fantastic tool for students to create instruction videos to share. ShowMe.com has several sample tutorials which can be viewed without an iPad.


ScreenChomp is a simple doodling board with markers and sharing tools for creating sharable videos. With its friendly, uncluttered look, this one is great for beginners and/or younger students.



There are also online sites that facilitate creating videos from a series of photos. In minutes, you can achieve great results for open house functions, family reunions, or a book trailer. One of the easiest to use is Animoto. Upload your photos, select options, and the site will generate your video for you. There is an Animoto app available as well.
For sharing these creations, use the resources within the app or site, upload to UTube, or utilize a version of UTube just for educators called Teacher Tube.

Making videos can be lots of fun and slightly addicting! And who knows? Maybe someday soon you’re video will make the ‘gone viral’ list. 

Fun Friday: Christmas Excel Fill Puzzle


A puzzle similar to this one was featured last month. I’ll repeat the instructions for completion here, but this time I’m not going to tell you what the puzzle is in advance.

This puzzle uses the fill feature of any spreadsheet application. Simply start a new workbook and fill in the listed cells with the indicated color to create a picture.

Before you begin, adjust the cell widths so that each cell is a square. Click the blank space above the first row’s 1 and to the left of the first column’s A. This will select the entire spreadsheet. Then click on the divider between column A and column B and drag until the cells are squares.

To determine which cells to fill:
C2 à means find the square in column C and row 2, click on that cell, then click on the fill color.
C2:D2 à means click and drag to select cells C2 through D2 and then click on the fill color.

Now click in the indicated cells and fill with each color to form a picture.

Orange: W2, V3, W3, V4:V7, D8, U8, C9, E9:G9, U9, B10, E10, H10, D11, F11, H11, F12, H12, E13, H13, E14, G14, D15, G15, C16, G16, B17, C17, G17, B18, F18, A19, F19, A20, E20, AC20, AF20:AH20, A21, E21, AB21, AD21, AE21, A22, B22, D22, S22, T22, W22:AB22, AD22, A23, C23, D23, J23, P23:V23, AB23, AD23, A24, B24, D24, I24, K24:024, R24, U24, AA24, AE24, C25:I25, K25, R25, U25, AA25, AE25, C26, I26, K26, R26, V26, AA26, AE26:AH26, C27, H27, L27, Q27, V27, Z27:AE27, C28, H28, L28, Q28, U28:Y28, D29, H29, M29, P29:T29, E30:G30, K30:O30, G31:J31

Do you know what it is, yet?

Red: X2:AB2, X3:AB3, U4:AC4, U5:AC5, T6:AC6, T7:AC7, S8:AC8, P9:AC9, F10, G10, L10:AB10, G11, K11:AB11, G12, K12:AB12, F13, G13, K13:AB13, F14, J14:AB14, E15, F15, J15:AB15, D16:F16, J16:AB16, D17:F17, I17:AB17, C18:AB18, B19:AB19, B20:V20, B21:P21,C22:K22

How about now?

Yellow: W1:AB1, U2, V2, AC2, U3, AC3, AD3, T4, AA4, AB4, AD4, T5, AA5, AD5, S6, Z6, AD6, S7, Z7, AD7, P8:R8, Y8, AD8, L9:O9, Y9, AD9, K10, S10:X10, AC10, J11, Q11, R11, AC11, J12, P12, AC12, J13, O13, AC13, I14, N14, AC14, I15, N15, AC15, I16, N16, AC16, H17, M17, AC17, M18, AC18, I19:M19, AC19, G20, H20, W20:AB20, F21, Q21:V21, L22:P22, E23:I23, K23

Hint: In each of the above, the first part of a cell code is always a letter. So if it looks like a zero, it is really the letter “O”. The same goes for the number one and the letter “I”.

Examples:
                O11 is the letter “O” and the number 11. (column O, row 11)
                I16 is the letter “I” and the number 16. (column I, row 16)

Good luck and have fun!!

Tuesday, December 4, 2012

Tech Tip: Finding Apps


iPad app searching can take hours before you find exactly the perfect app for you. Many times I get sidetracked from my primary goal because I've stumbled across something I have to have, but never knew I had to have until there was an app for it. To streamline my app-finding (and keep me focused), I've used the following two apps.

AppsGoneFree.


AppsGoneFree is as simple as it sounds. Each day it will temp you with from eight to fifteen apps that are free for a limited time only, sometimes just for the day, sometimes just for a few hours, as a means for app-developers to promote their products.  If there is an app you’d like to see “gone free”, you can recommend it to AppsGoneFree for inclusion on their list.

 WeWantApps!


WeWantApps! (the exclaimation point is part of the name) will help you search for an app based on the parameters you select. It’s a great tool to help you find apps suitable for children and preteens. Parameter settings include age, topic or subject, and cost.

Wednesday, November 28, 2012

Ten Terrific Card Games to Teach Math Facts


Most of us grew up learning math facts the good old “drill and kill” way, with flash cards. A handy alternative to flash cards is a standard deck of cards. They help students master their addition and multiplication facts while taking some of the “kill” out of “drill”.

What’s the advantage to using standard cards?

Randomization. I don’t know about you, but I breathed a sigh of relief when my least favorite “fact” was flashed at someone else to solve and then put on the bottom of the stack. I knew it was gone, at least for a while and I could put off learning 7 X 8 (for example) for a few more minutes. By using a standard deck of cards, the students (and you) never know what combination will happen next.

Flexibility. You can control what facts are learned by “stacking the deck”. Do your students need help with their 5’s, 6’s, 7’s, and 8’s multiplication facts? Fine. Create a deck with just those numbers. Do they  need 9’s facts reinforced? Super. Pull one card from the deck each time and have students multiply the selected number by 9.

Competition. Make it a game with rewards and consequences, winners and (dare I say it) losers.

Wanna try some? Excellent! Here are a few sample activities. For most of these, the face cards (king, queen, and jack) have been removed from a standard deck of cards.

Ten Activities and Games


  1. Draw two cards from the deck and have students either add or multiply the two numbers.
  2. Draw two cards from a deck. Make a two-digit number and create a factor tree for that number.
  3. Draw a card from the deck and have students list the first five multiples of that number.
  4. Deal ten cards to each of four players. Have them group the cards to create as many groups of ten as possible. Students earn one point for each group. Shuffle and deal again. The first player to earn a predetermined number of points wins the game.
  5. Remove the face cards and tens from a deck of cards. Deal four cards. Have students arrange the cards to make a two-digit plus two-digit addition problem with the largest possible sum. (Version 2: Make the smallest possible sum.)
  6. Use the same deck as above (no face cards or tens), deal four cards, and have students arrange the cards to make a two-digit minus two-digit subtraction problem with the largest possible difference.  (Version 2: Make the smallest possible difference.)
  7. Students draw one card from a deck. They subtract their card from 100. The next student draws a card. They subtract their card from the previous student’s answer. Example: Player 1 draws an 8, so 100 – 8 = 92.  Player 2 draws a 5, so 92 – 5 = 87. As players approach zero, if a player draws a card that cannot be subtracted without going below zero, they pass. The player that draws the card that makes exactly zero when subtracted, wins the game. Example: The current total is 6. A player draws an 8, so they pass. The next player draws a 4, so they subtract 6 -4 = 2. The next player draws a 2, so they win.
  8. Reverse the above activity. Have students draw cards from the deck and add them. Example: Player one draws a 5. Player two draws a six, so 5 + 6 = 11. Player three will then add their card to eleven. Play continues until a player succeeds in drawing a card that exactly adds up to 100 (similar pass/play strategy as above.)
  9. Deal five cards to each of four players. Players look at their cards and select the two cards that make the largest sum (or product). All players show their two cards at the same time. The player(s) with the largest sum (product) earns a point. Players draw two more cards to replace the ones played. Play continues until all cards have been drawn and played.
  10. Separate the cards into two decks. Deck one contains the jacks, kings, and queens. Deck two contains the aces through tens. Players draw one card from deck one. This card determines if they will add (jack), subtract (queen), or multiply (king). They then draw two cards from the other deck and perform the indicated operation. 

Tuesday, November 27, 2012

Tech Tip: Illustrating Operations with Excel


Excel is all about formulas and functions. Or is it?

By introducing only one or two spreadsheet skills at a time within a mathematics framework, even little guys and gals can be introduced to spreadsheets as early as first grade.

Spreadsheet Concepts


To begin, demonstrate the following spreadsheet skills.

Terms: cells, columns, rows
Skills: resizing columns, filling cells, applying a border to cells

Resizing columns:
  1. Click the gray square above row 1 to select all the cells in the workbook.
  2. Place your cursor over the line between columns A and B.
  3. When it changes to a double-arrow, click and drag to resize the cells until they look like squares.


Filling cells:
  1. Click and drag to select one or more cells.
  2. Click the Fill Color bucket.
  3. Click a color to fill the cells you selected with that color.


Applying a border to cells:
  1. Click the Border button.
  2. Select the All Borders choice.





Math Applications


For the following activities, students prepare their spreadsheet by resizing the columns so that the cells look like squares. Then they fill squares with colors to illustrate a specific operation. Images of what the finished product might look like are below.

Illustrated Addition


Illustrated Subtraction

 Illustrated Multiplication

Illustrated Fractions

 Simple. Fun. Relevant. Visual.

And each activity can easily be finished during one computer lab session or station rotation within the classroom. 

Friday, November 23, 2012

Fun Friday: Spreadsheet Fill Puzzle


This puzzle uses the fill feature of any spreadsheet application. Simply start a new workbook and fill in the listed cells with the indicated color to create a picture.

Before you begin, adjust the cell widths so that each cell is a square. Click the blank space above the first row’s 1 and to the left of the first column’s A. This will select the entire spreadsheet. Then click on the divider between column A and column B and drag until the cells are squares.


To read the codes below and find out which cells to fill:
C2 à means find the square in column C and row 2, click on that cell, then click on the fill color.
C2:D2 à means click and drag to select cells C2 through D2 and then click on the fill color.

Hint: The first part of a cell code is always a letter. So if it looks like a zero, it is really the letter “O”. The same goes for the number one and the letter “I”.

Examples:
                O11 is the letter “O” and the number 11. (column O, row 11)
                I16 is the letter “I” and the number 16. (column I, row 16)

Now click in the indicated cells and fill with each color to form a picture.

Yellow: C2:D2, F2:H2, C3:J3, D4:K4, C5:L5, B6:M7, B8:N8, B9:P9, C10:T10, C11:O11, P12:M12, D13:K13, E14:J14, E15:I15, F16:H16, F17:G17, F18, E19:F19

Orange: D6:D10, E11:E12, F13:F14, G15, L13, K14:M14, J15:M15, K16:L16, T11:T13, S14, R15, Q16, P17, O18, N19, E20, L20:M20, F21:K21

Gray:  P11:S11, N12:S12, M13:S13, N14:R14, N15:Q15, I16:J16, M16:P16, H17:O17, G18:N18, G19:M19, F20:K20

Good luck and have fun!!

Thursday, November 22, 2012

Looking at Looks


Actors in movies communicate as much with a “look” as they do with their spoken words. Their eyes show a mischievous twinkle, a hint of fear, or a romantic gleam.  How can we convey those same “looks” on the page for our readers so they can “see” our character’s emotions?

The temptation is to simply write they “saw” something.
It looked like it might rain.
She watched the man cross the street.

These statements can inadvertently create distance between your character and the reader. You've told them what your character saw instead of letting them experience the moment through your character’s eyes. (The old “show don’t tell” mantra strikes again.) Try describing what your character saw without using the verb ‘saw’. (And no cheating. No synonyms either).

“It looked like rain.”
Could become: 
“The streetlights switched on in the afternoon’s gathering gloom and her hair poofed out in an annoying before-storm frizz.”

“She watched as the man crossed the street behind her.”
Could become: 
“The man crossed the street. She quickened her steps, but his pace matched hers.”

These do a better job of showing what’s happening and also have the added bonus of setting a mood.

Another “looking” pet peeve is giving the eyes unusual physical abilities.
  • His eyes ran over her.
  • Her eyes shot daggers.
  • Her eyes swept over the vista.


Eyes can’t actually run or shoot or sweep.  And using these could inadvertently create the wrong image in the mind of your reader. (Often a humorous one that completely destroys the mood.)

“Seeing” is one of our senses, and including the senses in our writing helps readers “see” where they are in the story.  So let your characters look at, watch, gaze, stare, glance, glare, and glimpse what is going on around them. But let the reader “see” through the reader’s eyes and experience the glorious vista of your character’s world for themselves.

Tuesday, November 20, 2012

Tech Tip: Story Starter Apps for Writing across the Curriculum


Story Starters – Ideas for Writing (an aptly named app) is published by Jarrod Robinson and costs only ninety-nine cents. This app features intriguing pictures to help kick start the creative writer within us all. Use it as a springboard for a short story, a mathematics word problem, or a discussion in any subject area.

For example the picture below could be used to:
  • Write a story explaining why the crate is there.
  • Write a math word problem to find the volume or surface area of the crate.
  • Imagine and write about the world surrounding the crate.
  • Come up with a list of practical uses for the crate.

Oflow, another ninety-nine cent app, lists over 100 methods to get your creativity flowing. View one a day whenever you need a bit of inspiration, or scan through several until the right one fires your writing neutrons into action.



And since the Oflow image mentions it, Idea Sketch, a free app from No Sleep Software, is a simple mind map making tool. Use it to:
  • Brainstorm
  • Free write on a topic
  • Flowchart a process (order of operations)
  • Categorize terms or objects (equations, quadrilaterals, fractions and their equivalents)



Have fun with these idea generators. Be inspired and imagine greater than ever before.

Sunday, November 18, 2012

Tips for Writing a Novel


The end of 2012 is fast approaching. In preparation for that all-important New Year’s Resolution, I’m reviewing my notes from workshops and presentations I’ve attended during the year.

In January 2012, my local SCBWI chapter (Society of Children’s Book Writers and Illustrators North/Center Northeast Texas chapter) was privileged to have Paula Laroucque speak to our group.

Among other things, she gave us some practical advice for writing a novel.
  1. Make a road map. Skipping the planning often results in getting lost or taking the long way around to finishing your novel. Start with the destination (major problem), add a handful of possible routes (very brief action sentences), and then create bios for characters that will accompany you on your journey.
  2. Get organize so you can spend writing time writing. Put the actual manuscript in one place. Organize scenes, cuts, and “in the wings” themes in another.
  3. Allow yourself to write a really terrible first draft. Lower your standards because it is a FIRST draft and chances are you’ll end up throwing a lot of it out anyway.
  4. Write in scenes, not necessarily in consecutive order.
  5. Don’t tell everything. Let the reader fill in the details. Hold out a little. It will build suspense and keep readers reading to find out what happens.
  6. Read! (Not necessarily in the genre you’re writing.)
  7. Join a critique group!!


Visit Paula’s blog at:

It’s loaded with great articles and advice for writers of all skill levels and genres.